When is ffx on the ps3
The lowest-priced brand-new, unused, unopened, undamaged item in its original packaging where packaging is applicable. Packaging should be the same as what is found in a retail store, unless the item is handmade or was packaged by the manufacturer in non-retail packaging, such as an unprinted box or plastic bag.
See details for additional description. I found out the hard way that if you beat the game and haven't unlocked all of the secrets, then you have can't restart the game with your current stats. You have to play the entire game all over again from scratch.
So I'm going to play it again with a walkthru guide. Other than that, great story line! I haven't played X-2 yet. Verified purchase: Yes Condition: Pre-owned. Unfortunately, I have not been able to get into the story. The main protagonist is a futuristic underwater soccer star I would prefer if he were a police officer, soldier, or something more in line with his adventures, I just started playing it though, so maybe it will get better.
The big problem that I have is the character upgrade system. It is complicated an d I still do not know how to use it despite the tutorial. Great value nowadays. FFX was very stripped for the North american PS2 releases, so this HD remake while not being much different visually is a welcome update. With this release you gain access to all the cut content that was previously only available in japan and the international release.
Dark aeons, expert sphere grids and fiend-story are all re-implemented and give both games a nice bit of replayability. This game is perfect for all it's extremely fun you'll want to play forever so much is expected from it and it delivers but the best part is the fact that you can capture and power up monsters and even new characters awesome price awesome game awesome shipping I highly recommend to everyone.
They will never be reproduced, and a few pieces are even original art by the development staff, including Art Director Yusuke Naora and Character Designer Tetsuya Nomura. All the proceeds from this art will be donated to the Typhoon Haiyan relief effort, so please consider bidding.
Not even when a friend saved over my game and I had to start over. This may be our last chance. Did you like this? Like this. Final Fantasy X brings back a lot of great memories for me. Looking forward to revisiting Spira later today. I have refreshed the blog and the PSN page every 30 minutes but it seems have not yet uploaded to the store.
I feel like I waited almost forever to get it. FFX-2 is 3. Square has said it before. My copies yes I got both PS3 and Vita versions will be arriving in the mail tomorrow maybe I get lucky and it comes today. Looking forward to playing this again, friend got his CE in yesterday so jealous of him! No need for white japanese covers for me. I ordered both Vita and PS3 from Amazon. Might get it in some weeks.
I need help :. Thank you so much for bringing these 2 games to both PS3 and Vita. I even have the guide. No need to get worried guys. With that said, you can expect to download the games at about CST. I have no idea why, but the Vita store always updates later than the PS3 store. If you have a PS3, you can simply download the Vita game there and transfer it to your handheld.
Every year I replay both games on my PS2. I never seem to get tired of the story, the battle mechanics and the world of Spira. For both Final Fantasy X and Final Fantasy X-2 , many of the character models are remade from the ground up, including all the controllable characters. The other characters and monsters had their textures rearranged to improve quality. For the support, the camera was adjusted to have the visuals work in 3D scenes, but the pre-rendered background scenes required a lot of redrawing and adding on to get them to look correct.
With the cut scenes, if the view was simply extended to , things like people on the sides waiting for their "cue" to enter, would become visible. Recreating the original gameplay proved to be difficult. The gameplay had to be adjusted to match with the improved visuals, but care was taken to ensure the player's impression would remain the same.
Not all of the data from the original development project remains, and Square Enix worked with an external development studio Virtuos Games in Shanghai, China. Yoshinori Kitase has said that in some ways, it'd been easier to rebuild some of the assets from scratch. At first the plan wasn't to have the music updated, but when the sound team heard about the project they approached Yoshinori Kitase and asked if they could remaster the soundtrack.
The aim was to build on the experience of the original music and craft something that would be both different but welcoming for returning players. Because the PlayStation 2 version used a built-in tone generator with limited memory capacity, music director, Keiji Kawamori, wanted to fully re-master the soundtrack using current technology to match the re-mastered graphics. Most tracks have had conservative changes by being "cleaned-up", but some tracks, like the " Battle Theme " and " Thunder Plains ", have been redone.
With themes like "Battle Theme", veteran Final Fantasy composer Nobuo Uematsu —who worked on the original and supervised parts of the remastered soundtrack—has said the idea was to create a tonal change as powerful as the upgrade being done to the game itself. The upgraded album release features three tracks not used in the original game—one of them being " Wakka's Theme ". Kazushige Nojima, the original scenario writer, wrote an audio drama for the remaster set one year after the events in Final Fantasy X-2 titled Final Fantasy X -Will-.
The drama is not meant to clearly depict a particular event, but to hint at the characters' lives after the events of Final Fantasy X The developers didn't want a particular image to be set in stone by presenting clear visuals, and that's why audio-only was chosen, to leave room for the fans' imaginations. The PS Vita versions were released separately in Japan and Asia; outside of these regions both games were included, with Final Fantasy X being a physical release and Final Fantasy X-2 being a download code.
The PlayStation 3 version bundles both games. Those who pre-ordered the PlayStation 3 version got a limited-edition artbook. The PlayStation 3 version includes both Final Fantasy X and Final Fantasy X-2 and retailed for 7, yen for physical copy, and 6, yen for download. The games were released separately for PS Vita. Both retailed for 3, yen with the download version costing 3, yen. The PS Vita games were also released in a single pack, known as Final Fantasy X X-2 HD Remaster Twin Pack that retailed for 7, yen or 6, yen for the download version, including everything from the single-version games.
The first of which, the Japanese language version, was released in Asia on December 26, , the same day of the Japanese release. A Traditional Chinese version, which includes Japanese voices and Traditional Chinese subtitles, was released on February 27, Like the Japanese version, the Vita versions was released separately. An English language version which includes English voices and subtitles was released on March 18, , the same day of the North American release.
The combo pack is available as a download on PlayStation Network. Unlike the Japanese and Asian versions, the game is available as a dual package only and cannot be purchased separately. The set includes a page hardcover art book filled with concept sketches, environment art, and character artworks for both Final Fantasy X and Final Fantasy X Square Enix had an art exhibit for the games at Gallery Nucleus at March 15 to 26, all proceeds donated to the charity relief for those victimized by Typhoon Haiyan.
Producer Yoshinori Kitase and art director Yusuke Naora were at the opening to greet fans and sign games. Naora also produced an one-of-a-kind art piece of Tidus and Yuna at the time, which was among the auctioned works. This DLC outfit is included in both standard and limited edition versions. The European Limited Edition includes a page hardcover art book filled with concept sketches, environment art, and character artworks for both Final Fantasy X and Final Fantasy X-2 , as well as the game and special boxing.
The port features some new additions, including the ability to transfer save files between versions and an option to toggle music between the original PlayStation 2 score and the updated remastered version. Those who pre-ordered the set in North America received an exclusive Final Fantasy X -themed desktop calendar in a Limited Edition featuring artworks by series's illustrator Yoshitaka Amano.
The pre-order bonus for Europe was a steelbook of artwork instead. After the release, players noted new bugs that were not present in the PlayStation 3 version, namely the random number generator not being random and some audio glitches. September 4th Square Enix released a patch to fix the bugs. The player can switch between Japanese and English audio only limited to the language setting of the game e.
It is now possible to skip FMV cutscenes, and if the player has an Xbox-compatible gamepad connected, the game will show Xbox One style button prompts. Steam user Topher released a mod that allows the player to play the game with Japanese audio and English subtitles.
Another Steam user, Kaldaien, known for fixing Tales of Zestiria and Tales of Symphonia , released his Untitled Project X patch that fixes various graphical issues, improves performance, and allow the player to switch between English and Japanese audio. As opposed to Topher's patch, this one also fixes the English subtitles' timing to be synced with the Japanese audio. Thus by the second week both versions were effectively sold out, with Square Enix needing to supply more copies for the demand.
By the second week the game had sold 31, copies, selling through Yoshinori Kitase has reflected on the HD remake process by saying he is happy as the project was a big challenge. He said the remaster had to be more than a simple HD remake, because memories of the players of the original version has had ten years to be gilded, remembering it as better than it really was.
The team set out to make adjustments to match up with that "sweeter version" in players' memories, in fear the original games wouldn't give out the same impression any more. This is the highest score of the five Final Fantasy games on PlayStation 3.
IGN rated the game at 9.
0コメント